1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

Hyperion IOS remote

Discussion in 'Hyperion Extensions' started by RaZ0rZzX, 4 September 2016.

  1. RaZ0rZzX

    RaZ0rZzX New Member

    Messages:
    2
    Hardware:
    RPi1/Zero, 32/64bit, +Arduino
    Since there is only an android version of the Hyperion remote available, I'm going to develop an IOS version of it.
    I hope to have to first build available in the next few weeks.

    In this thread I'm going to post updates about the development. If you have any tips you want to share I'm open for everything.
     
    • Like Like x 2
  2. Brindosch

    Brindosch Administrator Administrator

    Messages:
    679
    Hardware:
    RPi1/Zero, RPi2, RPi3, +nodeMCU/ESP8266
    That's hot!
     
  3. b1rdhous3

    b1rdhous3 Member Developer

    Messages:
    51
    Hardware:
    RPi1/Zero, RPi3, 32/64bit, +PhilipsHue
    Make sure to take a look at the new version of hyperion, hyperion.ng. https://github.com/hyperion-project/hyperion.ng
    There are many nice things in the json rpc you can use and they are getting more "every day" :)

    Looking forward to your app. I can test several things and help with some obj-c questions if needed :)
     
    • Like Like x 1
  4. penfold42

    penfold42 Moderator Developer

    Messages:
    741
    Hardware:
    RPi1/Zero, RPi2, RPi3, 32/64bit, +Arduino, +nodeMCU/ESP8266
  5. Brindosch

    Brindosch Administrator Administrator

    Messages:
    679
    Hardware:
    RPi1/Zero, RPi2, RPi3, +nodeMCU/ESP8266
    It is a private project and has nothing to do with us :)

    People also think they support us if they pay for it. No, they don't. :)
     
  6. RaZ0rZzX

    RaZ0rZzX New Member

    Messages:
    2
    Hardware:
    RPi1/Zero, 32/64bit, +Arduino
    Thank you for the info!
    I would love to help making an iOS app, but please don't expect to much of me. I'm a beginner regarding swift and objective-c and like most of us I work 40 hours a week. Nevertheless I'm going to do my best!
     
    Last edited: 5 September 2016
  7. penfold42

    penfold42 Moderator Developer

    Messages:
    741
    Hardware:
    RPi1/Zero, RPi2, RPi3, 32/64bit, +Arduino, +nodeMCU/ESP8266
    Please don't take this the wrong way, I have used both the android app and iOS app and they both work great.

    Do the the apps not become mostly irrelevant now we have a web interface on Hyperion ?

    Would it not be a better use of overall r&d effort to make the native web UI brilliant ?

    That said, please use bonjour for Hyperion discovery !
    I'm happy to help in any way here - I have access to a Mac with developer account
     
  8. Brindosch

    Brindosch Administrator Administrator

    Messages:
    679
    Hardware:
    RPi1/Zero, RPi2, RPi3, +nodeMCU/ESP8266
    Well, if you ask me. I think you never get that great native feeling from a webinterface. The Apps are not intended to replace or come close to the function set of the webinterface. Further options like integration of smartwatches, short effect playing when new messages arrive and such stuff might be more interesting on the long run.
    At least we keep the possibilities whatever you may want to do.
     
    • Agree Agree x 2
  9. b1rdhous3

    b1rdhous3 Member Developer

    Messages:
    51
    Hardware:
    RPi1/Zero, RPi3, 32/64bit, +PhilipsHue
    I would agree on that. I think a native app with all features it brings would be better than a webui with mobile support. Besides that I think that the WebUI is mainly for configuration and analysis. Controlling hyperion would be second place I think.
    I think the most users will configure Hyperion via Desktop or Laptop and not via Smartphone.
     
    • Agree Agree x 1