Beiträge von Green-Thread

    I've been having audio problems while using hyperion and narrowed it down to the screengrab function. I think what's happening is it makes the audio slightly stutter/delay every time a sample is taken. This happens regardless of the display I use, audio output (motherboard audio and GPU display audio), grabber method, etc. I also found that the same thing occurs when I do screen sampling for the lights on my keyboard through logitech ghub, so it's not a problem just for hyperion.


    I'm using Windows 10 with a ryzen 5 3600 and an rtx 3070. I know the problem is very specific, I'm just looking for ideas at this point.


    Thanks.