I want Hyperion to work even when playback is paused and Hyperion is in Idle State.
In previous versions (long time ago) simply deactivating Background Effect/Colour did the trick and it never went off always showed the perfect colours.
With Hyperion.NG 2.0 alpha 8 when I disable Background Effect/Colour, I get errors like this during pause every 5-6 seconds and turning on/off the leds until I resume the playback:
new source available -> switch LED-Device on
No source left -> switch LED-Device off
Code
2021-03-17T20:54:23.910Z [hyperiond HYPERION] (DEBUG) (PriorityMuxer.cpp:251:setInputImage()) Priority 250 is now active
2021-03-17T20:54:23.910Z [hyperiond HYPERION] (DEBUG) (PriorityMuxer.cpp:351:setCurrentTime()) Set visible priority to 250
2021-03-17T20:54:23.910Z [hyperiond HYPERION] (DEBUG) (Hyperion.cpp:559:handlePriorityChangedLedDevice()) priority[250], previousPriority[255]
2021-03-17T20:54:23.910Z [hyperiond HYPERION] (DEBUG) (Hyperion.cpp:569:handlePriorityChangedLedDevice()) new source available -> switch LED-Device on
2021-03-17T20:54:29.159Z [hyperiond HYPERION] (DEBUG) (PriorityMuxer.cpp:251:setInputImage()) Priority 250 is now inactive
2021-03-17T20:54:29.160Z [hyperiond HYPERION] (DEBUG) (PriorityMuxer.cpp:351:setCurrentTime()) Set visible priority to 255
2021-03-17T20:54:29.160Z [hyperiond HYPERION] (DEBUG) (Hyperion.cpp:559:handlePriorityChangedLedDevice()) priority[255], previousPriority[250]
2021-03-17T20:54:29.161Z [hyperiond HYPERION] (DEBUG) (Hyperion.cpp:562:handlePriorityChangedLedDevice()) No source left -> switch LED-Device off
I can't find any option to resolve this and allow Platform Capture when Hyperion is Idle.
Anyone can help me set this up?